So for a few days now I've been playing the new SSB game, and I've gotta say, this is probably the most fun 3DS game I've had to easily pick up and play since I got my hands on A Link Between Worlds. And to me, having a new installment in the series to be able to take around with you was something that I was hyped to see as everyone else did, and Nintendo didn't disappoint.
A lot of people have made some brief statements saying that the control scheme is a bit awkward and that it's hard to keep track of characters with the small screen, but you really have to understand that this version is holding its purpose. There's a WiiU version coming out in another month, and people are saying that that will be the superior version just because of better graphics and that you'll be able to easily follow the characters onscreen, but if you play long enough, you'll soon get into the basics of what's where.
The characters no longer feel floaty like they did in Super Smash Bros. Brawl on the Wii, but the fast paced movement from Super Smash Bros. Melee on the Gamecube isn't there either, but the game controls well nonetheless. If anything, it will take at least an hour to get used to the control. Using the circle pad with your attacks may result in a few mistakes though, as I was facing the wrong way with my attacks constantly in battles on and offline, but once you get used to the control, it's amazing how much fun you'll have.
The online from the dozens of matches that I've played is a giant step up from Brawl, every now and then lag might creep up, but it's nowhere near as overwhelming as it was in that game. Also with the features of "For Fun" and "For Glory" you'll be able to make rules that appeal to you. You could have items or no items, stage hazards or no stage hazards.
As far as unlocking the characters go, it's not as much of a challenge as it was in past games. I saw myself having so much fun going through some of the modes, only to be confronted with a new fighter to fight to unlock. They're no pushovers either, so you really have to go out of your way to make a good strategy to get them in your roster. As for the new characters that have been introduced, I haven't tried all of them, but Greninja handles pretty well with me as a main character to play as.
Some others have complained that there's no story mode like Subspace emissary from Brawl, but I'm happy with what's already available in the game. Smash Run alone can be fun in little increments, as you pick a certain fighter and run around a giant battlefield for five minutes fighting monsters and enemies to increase abilities like strength and speed, and when the time's over you're either fighting three other people with the power-ups you've gained, or join those three in a game of running to the end of a stage while avoiding hazards. Classic mode is back, but this time you have the chance of increasing the difficulty to wager your reward in coins. The game plays at a solid 60 frames per second, and that's the real icing on the cake.
For those that have a 3DS and not the game, or, plan on purchasing one, definitely pick this up. Playing online with your friends or with people worldwide might just be the most fun that you'll get out of this title, and unlocking every bit of everything just makes it all the more worthwhile in replayability. This is Benj, signing out.
Playing: Super Smash Bros. 3DS (duh) c;